SHOT BREAKDOWN

R.I.P.D
​Lighting Supervisor
Show Lighting pipeline setup which includes: primarily using hdri and
raytraced area lights, Hair and Material Shader settings, Render quality
settings, Managing of lighting tools​.
Shot example of using multiple area lights showing the characters
moving through space.
​

R.I.P.D
​Lighting Supervisor
Show Lighting pipeline setup which includes: primarily using hdri and
raytracedarea lights, Hair and Material Shader settings, Render quality
settings, Managing of lighting tools​.
Shot example of lighting pipeline using only a hdri to light the character
with.
​

R.I.P.D
​Lighting Supervisor
Show Lighting pipeline setup which includes: primarily using hdri and
raytracedarea lights, Hair and Material Shader settings, Render quality
settings, Managing of lighting tools​.
Shot example of lighting pipeline using only a hdri to light the character
with.
​

R.I.P.D
​Lighting Supervisor
Show Lighting pipeline setup which includes: primarily using hdri and
raytracedarea lights, Hair and Material Shader settings, Render quality
settings, Managing of lighting tools​.
Shot example of 2D light tracking to match color and intensity of
lighting in the plate.
​

R.I.P.D
​Lighting Supervisor
Show Lighting pipeline setup which includes: primarily using hdri and
raytracedarea lights, Hair and Material Shader settings, Render quality
settings, Managing of lighting tools​.
Shot example of 2D light tracking to match color and intensity of
lighting in the plate.
​

Night at the Museum
​Lighting TD
Shot Lighting of Museum Animals
Light placement, Rendering, 2D color balancing
​

Night at the Museum
​Lighting TD
Shot Lighting of Museum Animals
Light placement, Rendering, 2D color balancing
​

Night at the Museum
​Lighting TD
Shot Lighting of Museum Animals
Light placement, Rendering, 2D color balancing
​

Night at the Museum
​Lighting TD
Shot Lighting of Rex
Light placement, Rendering, 2D color balancing
​

The Golden Compass
​Lighting TD
Shot Lighting of Animals
Light placement, Rendering, 2D color balancing
​

The Golden Compass
​Lighting TD
Shot Lighting of Animals
Light placement, Rendering, 2D color balancing
​

The Incredible Hulk
​Lighting TD
Shot Lighting of Hulk and table straps
Light placement, Rendering, 2D color balancing
​

The Incredible Hulk
​Lighting TD
Shot Lighting of Hulk
Minor shot specific shader adjustments
Light placement, Rendering, 2D color balancing
​

The Incredible Hulk
​Lighting TD
Shot Lighting of Hulk and Abomination
Indirect Lighting from camera projected street textures
Light placement, Rendering, 2D color balancing
​

The Incredible Hulk
​Lighting TD
Shot Lighting of Hulk
Minor shot specific shader adjustments
Light placement, Rendering, 2D color balancing
​

Night at the Museum: Battle at the Smithsonian
​Lighting TD
Sequence/Shot Lighting of Statues and Octopus
Sequence light rig setup, Rendering, 2D color balancing
​

Night at the Museum: Battle at the Smithsonian
​Lighting TD
Sequence/Shot Lighting of Cherubs and Octopus
Sequence light rig setup, Rendering, 2D color balancing
HDRI manipulation for Octopus Reflections
​

Aliens in the Attic
​Lead Lighting TD
Sequence/Shot Lighting of Alien and Legos
Sequence light rig setup, helped lighters tweak and manage Lego crowd materials
​

Yogi Bear
​Lead Lighting TD (International)
Sequence/Shot Lighting of Bears
Sequence light rig setup, 2D color balancing
Stereo Rendering
​
​

HOP
​Lead Lighting TD (International)
Sequence/Shot Lighting of Carlos and Chicks
Sequence light rig setup, Rendering, 2D color balancing
​
​

Alvin and the Chipmunks: ChipWrecked
​Lighting Supervisor
Show Lighting pipeline setup which includs: Hair and Material Shader settings, Render quality settings, Managing of lighting tools​
Shot example of raytraced pipeline of characters being lit only from BG plate projected track geometry
​

Alvin and the Chipmunks: ChipWrecked
​Lighting Supervisor
​Show Lighting pipeline setup which includs: Hair and Material Shader settings, Render quality settings, Managing of lighting tools​
Shot example of raytraced lighting from plate and multiply gobo light setup.
​

Alvin and the Chipmunks: ChipWrecked
​Lighting Supervisor
​Show Lighting pipeline setup which includs: Hair and Material Shader settings, Render quality settings, Managing of lighting tools​
Shot example of rendered atmosphere effects and indirect contribution from star light bulbs
​

Alvin and the Chipmunks: ChipWrecked
​Lighting Supervisor
​Show Lighting pipeline setup which includs: Hair and Material Shader settings, Render quality settings, Managing of lighting tools​
Shot example of BG plate projected track geometry lighting and sequin dress shaders
​