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SHOT BREAKDOWN

R.I.P.D

 

​Lighting Supervisor

 

Show Lighting pipeline setup which includes: primarily using hdri and

raytraced area lights, Hair and Material Shader settings, Render quality

settings, Managing of lighting tools​.

Shot example of using multiple area lights showing the characters

moving through space.

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R.I.P.D

 

​Lighting Supervisor

 

Show Lighting pipeline setup which includes: primarily using hdri and

raytracedarea lights, Hair and Material Shader settings, Render quality

settings, Managing of lighting tools​.

Shot example of lighting pipeline using only a hdri to light the character

with.

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R.I.P.D

 

​Lighting Supervisor

 

Show Lighting pipeline setup which includes: primarily using hdri and

raytracedarea lights, Hair and Material Shader settings, Render quality

settings, Managing of lighting tools​.

Shot example of lighting pipeline using only a hdri to light the character

with.

​
R.I.P.D

 

​Lighting Supervisor

 

Show Lighting pipeline setup which includes: primarily using hdri and

raytracedarea lights, Hair and Material Shader settings, Render quality

settings, Managing of lighting tools​.

Shot example of 2D light tracking to match color and intensity of

lighting in the plate.

​
R.I.P.D

 

​Lighting Supervisor

 

Show Lighting pipeline setup which includes: primarily using hdri and

raytracedarea lights, Hair and Material Shader settings, Render quality

settings, Managing of lighting tools​.

Shot example of 2D light tracking to match color and intensity of

lighting in the plate.

​

Night at the Museum

 

​Lighting TD

 

Shot Lighting of Museum Animals

Light placement, Rendering, 2D color balancing

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Night at the Museum

 

​Lighting TD

 

Shot Lighting of Museum Animals

Light placement, Rendering, 2D color balancing

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Night at the Museum

 

​Lighting TD

 

Shot Lighting of Museum Animals

Light placement, Rendering, 2D color balancing

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Night at the Museum

 

​Lighting TD

 

Shot Lighting of Rex

Light placement, Rendering, 2D color balancing

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The Golden Compass

 

​Lighting TD

 

Shot Lighting of Animals

Light placement, Rendering, 2D color balancing

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The Golden Compass

 

​Lighting TD

 

Shot Lighting of Animals

Light placement, Rendering, 2D color balancing

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The Incredible Hulk

 

​Lighting TD

 

Shot Lighting of Hulk and table straps

Light placement, Rendering, 2D color balancing

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The Incredible Hulk

 

​Lighting TD

 

Shot Lighting of Hulk

Minor shot specific shader adjustments

Light placement, Rendering, 2D color balancing

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The Incredible Hulk

 

​Lighting TD

 

Shot Lighting of Hulk and Abomination

Indirect Lighting from camera projected street textures

Light placement, Rendering, 2D color balancing

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The Incredible Hulk

 

​Lighting TD

 

Shot Lighting of Hulk

Minor shot specific shader adjustments

Light placement, Rendering, 2D color balancing

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Night at the Museum: Battle at the Smithsonian

 

​Lighting TD

 

Sequence/Shot Lighting of Statues and Octopus

Sequence light rig setup, Rendering, 2D color balancing

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Night at the Museum: Battle at the Smithsonian

 

​Lighting TD

 

Sequence/Shot Lighting of Cherubs and Octopus

Sequence light rig setup, Rendering, 2D color balancing

HDRI manipulation for Octopus Reflections

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Aliens in the Attic

 

​Lead Lighting TD

 

Sequence/Shot Lighting of Alien and Legos

Sequence light rig setup, helped lighters tweak and manage Lego crowd materials

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Yogi Bear

 

​Lead Lighting TD (International)

 

Sequence/Shot Lighting of Bears

Sequence light rig setup, 2D color balancing

Stereo Rendering

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HOP

 

​Lead Lighting TD (International)

 

Sequence/Shot Lighting of Carlos and Chicks

Sequence light rig setup, Rendering, 2D color balancing

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Alvin and the Chipmunks: ChipWrecked

 

​Lighting Supervisor

 

Show Lighting pipeline setup which includs: Hair and Material Shader settings, Render quality settings, Managing of lighting tools​

Shot example of raytraced pipeline of characters being lit only from BG plate projected track geometry

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Alvin and the Chipmunks: ChipWrecked

 

​Lighting Supervisor

 

​Show Lighting pipeline setup which includs: Hair and Material Shader settings, Render quality settings, Managing of lighting tools​

Shot example of raytraced lighting from plate and multiply gobo light setup.

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Alvin and the Chipmunks: ChipWrecked

 

​Lighting Supervisor

 

​Show Lighting pipeline setup which includs: Hair and Material Shader settings, Render quality settings, Managing of lighting tools​

Shot example of rendered atmosphere effects and indirect contribution from star light bulbs

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Alvin and the Chipmunks: ChipWrecked

 

​Lighting Supervisor

 

​Show Lighting pipeline setup which includs: Hair and Material Shader settings, Render quality settings, Managing of lighting tools​

Shot example of BG plate projected track geometry lighting and sequin dress shaders

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