SHOT BREAKDOWN
R.I.P.D
Lighting Supervisor
Show Lighting pipeline setup which includes: primarily using hdri and
raytraced area lights, Hair and Material Shader settings, Render quality
settings, Managing of lighting tools.
Shot example of using multiple area lights showing the characters
moving through space.
R.I.P.D
Lighting Supervisor
Show Lighting pipeline setup which includes: primarily using hdri and
raytracedarea lights, Hair and Material Shader settings, Render quality
settings, Managing of lighting tools.
Shot example of lighting pipeline using only a hdri to light the character
with.
R.I.P.D
Lighting Supervisor
Show Lighting pipeline setup which includes: primarily using hdri and
raytracedarea lights, Hair and Material Shader settings, Render quality
settings, Managing of lighting tools.
Shot example of lighting pipeline using only a hdri to light the character
with.
R.I.P.D
Lighting Supervisor
Show Lighting pipeline setup which includes: primarily using hdri and
raytracedarea lights, Hair and Material Shader settings, Render quality
settings, Managing of lighting tools.
Shot example of 2D light tracking to match color and intensity of
lighting in the plate.
R.I.P.D
Lighting Supervisor
Show Lighting pipeline setup which includes: primarily using hdri and
raytracedarea lights, Hair and Material Shader settings, Render quality
settings, Managing of lighting tools.
Shot example of 2D light tracking to match color and intensity of
lighting in the plate.
Night at the Museum
Lighting TD
Shot Lighting of Museum Animals
Light placement, Rendering, 2D color balancing
Night at the Museum
Lighting TD
Shot Lighting of Museum Animals
Light placement, Rendering, 2D color balancing
Night at the Museum
Lighting TD
Shot Lighting of Museum Animals
Light placement, Rendering, 2D color balancing
Night at the Museum
Lighting TD
Shot Lighting of Rex
Light placement, Rendering, 2D color balancing
The Golden Compass
Lighting TD
Shot Lighting of Animals
Light placement, Rendering, 2D color balancing
The Golden Compass
Lighting TD
Shot Lighting of Animals
Light placement, Rendering, 2D color balancing
The Incredible Hulk
Lighting TD
Shot Lighting of Hulk and table straps
Light placement, Rendering, 2D color balancing
The Incredible Hulk
Lighting TD
Shot Lighting of Hulk
Minor shot specific shader adjustments
Light placement, Rendering, 2D color balancing
The Incredible Hulk
Lighting TD
Shot Lighting of Hulk and Abomination
Indirect Lighting from camera projected street textures
Light placement, Rendering, 2D color balancing
The Incredible Hulk
Lighting TD
Shot Lighting of Hulk
Minor shot specific shader adjustments
Light placement, Rendering, 2D color balancing
Night at the Museum: Battle at the Smithsonian
Lighting TD
Sequence/Shot Lighting of Statues and Octopus
Sequence light rig setup, Rendering, 2D color balancing
Night at the Museum: Battle at the Smithsonian
Lighting TD
Sequence/Shot Lighting of Cherubs and Octopus
Sequence light rig setup, Rendering, 2D color balancing
HDRI manipulation for Octopus Reflections
Aliens in the Attic
Lead Lighting TD
Sequence/Shot Lighting of Alien and Legos
Sequence light rig setup, helped lighters tweak and manage Lego crowd materials
Yogi Bear
Lead Lighting TD (International)
Sequence/Shot Lighting of Bears
Sequence light rig setup, 2D color balancing
Stereo Rendering
HOP
Lead Lighting TD (International)
Sequence/Shot Lighting of Carlos and Chicks
Sequence light rig setup, Rendering, 2D color balancing
Alvin and the Chipmunks: ChipWrecked
Lighting Supervisor
Show Lighting pipeline setup which includs: Hair and Material Shader settings, Render quality settings, Managing of lighting tools
Shot example of raytraced pipeline of characters being lit only from BG plate projected track geometry
Alvin and the Chipmunks: ChipWrecked
Lighting Supervisor
Show Lighting pipeline setup which includs: Hair and Material Shader settings, Render quality settings, Managing of lighting tools
Shot example of raytraced lighting from plate and multiply gobo light setup.
Alvin and the Chipmunks: ChipWrecked
Lighting Supervisor
Show Lighting pipeline setup which includs: Hair and Material Shader settings, Render quality settings, Managing of lighting tools
Shot example of rendered atmosphere effects and indirect contribution from star light bulbs
Alvin and the Chipmunks: ChipWrecked
Lighting Supervisor
Show Lighting pipeline setup which includs: Hair and Material Shader settings, Render quality settings, Managing of lighting tools
Shot example of BG plate projected track geometry lighting and sequin dress shaders